Xiu Li (Kase) Li
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Tuesday, November 25, 2025
Cannon Project: Materials and Textures
In Engine
Substance Painter
Wireframe + UVs
Reference
Poly Count:
Cannon 8544 Tris
Cannon Balls 1664 Tris
Floor 5584 Tris
Total 15792 Tris
Monday, November 17, 2025
Cannon Project: First Bake
First Bake
Game Engine Test
Game Res Topology
Poly Count:
Cannon
8544 Tris
Cannon Balls
1664 Tris
Floor
5584 Tris
Total
15792 Tris
Thursday, November 13, 2025
WEEK 12: B Stage
Johnathan Sculpt
Johnathan First Bake + Base Color
Exploded the upresed base mesh for clean bakes. Baking the sculpt ontop of the mesh when it was not exploded created a bunch of really ugly artifacts, especially around the hair and under the glasses around the face.
Johnathan Unexploded Mesh Artifacting
Johnathan Engine Test
Dracula Sculpt
Dracula First Bake + Base Color
Dracula Engine Test
Tuesday, November 11, 2025
Cannon Project: Sculpting Part 2
Thursday, November 6, 2025
Week 11: C Stage
High Res
High Res Jonathan + Topology
High Res Dracula + Topology
Perforce Push
Tuesday, November 4, 2025
Cannon Project: Sculpting Part 1
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Faux Blind Box Figurine - Texture + Render
Week 2: Dracula Silhouettes
For our Common Art class, we were tasked with creating a series of concepts for a reimagining of Dracula in the style of Arcane. We decided ...
Week 02: Basic Shapes Block Out
I had an unfortunate time with this block out, and Maya crashing a million times and corrupting my files definitely did not help. I manage...