Tuesday, February 24, 2026
Tuesday, February 17, 2026
Monday, February 9, 2026
Organic Modeling: Texturing
In Engine Render
Texture (Substance Painter)
Substance Painter Break Down
Shader instances used for subsurface scattering and translucent glass materials.
Reference
Playing with Color Variations
Organic Modeling: Resurfacing Part 2
Tuesday, February 3, 2026
Organic Modeling: Resurfacing WIP
This was a bad week; I got overwhelmed with Capstone work that I underestimated the time it would take to retopologize this, and I hate the way it turned out. Not my best moment.
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Portfolio Project: Gunsmith Part 1 Block Out
Block Out Body Base in ZBrush Clothing Block Out in Marvelous Designer Hard Surface Props in Maya Arnold Test Renders UE5 Renders
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For our Common Art class, we were tasked with creating a series of concepts for a reimagining of Dracula in the style of Arcane. We decided ...





















