Schedule Breakdown:
April 7th
- Project Proposal
- Reference Gathering
April 14th
- Block Out
April 21st
- Final Sculpt
- Resin Print
April 28th
- Retopo + UV for in game statue asset
- Light Texturing
April 30th
- Showcase/Industry Review
Block Out Body Base in ZBrush Clothing Block Out in Marvelous Designer Hard Surface Props in Maya Arnold Test Renders UE5 Renders
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